Yeterlilik Kodu | TR0030019629 | |
Yeterlilik Adı | Oyun Tasarımı Tezli Yüksek Lisans Diploması | |
Sorumlu Kurum | Bahçeşehir Üniversitesi | |
Sorumlu Kurum İletişim Bilgisi | Çırağan Caddesi Osmanpaşa Mektebi Sokak No: 4 - 6 34353 Beşiktaş, İSTANBUL / TÜRKİYE | |
Sorumlu Kurum URL | http://www.bahcesehir.edu.tr | |
Yönelim | Akademik | |
AYÇ Seviyesi | 7 | Yeterlilik TYÇ’ye yerleştirilmemiştir. |
TYÇ Seviyesi | 7 | |
Sınıflandırma (Tematik Alan) | Görsel-işitsel teknikler ve medya üretimi | |
Sınıflandırma (Meslek Kodu) |
ISCO 08 | |
Kategori | Ana | |
Kredi Değeri | 120 | |
Programın Normal Süresi | 2 | |
Program Profili (Amaç) | Bu program İngilizce olarak sunulmaktadır. | |
Öğrenme Ortamları | - | |
Öğrenme Kazanımları (Tanım) |
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Anahtar Yetkinlikler | - | |
Ölçme ve Değerlendirme Yöntemleri | - | |
Kalite Güvencesi | - | |
Giriş Şartı | - | |
Başarma Şartları | - | |
İlerleme Yolları (İlişki Türü) | Oyun Tasarımı yüksek lisans mezunları; temel olarak oyun yapım süreçlerinin her aşamasında çalışabilecek düzeyde bilgi ve beceriye sahip olmaktadırlar. Bunun haricinde akademik anlamda da oyun ve oyun geliştirme alanlarında disiplinlerarası yetkinliğe sahip olmaktadırlar. | |
Yasal Dayanağı | - | |
Geçerlilik Süresi (Varsa) | - | |
Yeterliliğe Erişim için İnternet Adresi | Adresi Aç |
TR0030019629
ISCO 08
ISCO 08
Bu program İngilizce olarak sunulmaktadır.
- İyi bir tasarım üretim süreci hakimiyetine sahip olmak.
Oyun Tasarımı yüksek lisans mezunları; temel olarak oyun yapım süreçlerinin her aşamasında çalışabilecek düzeyde bilgi ve beceriye sahip olmaktadırlar. Bunun haricinde akademik anlamda da oyun ve oyun geliştirme alanlarında disiplinlerarası yetkinliğe sahip olmaktadırlar.
Qualification Code | TR0030019629 | |
Qualification Title | ||
Awarding Body | Bahcesehir Univesity | |
Awarding Body Contact | Çırağan Caddesi Osmanpaşa Mektebi Sokak No: 4 - 6 34353 Beşiktaş, İSTANBUL / TÜRKİYE | |
Awarding Body Url | http://www.bahcesehir.edu.tr | |
Orientation | Academic | |
EQF Level | 7 | The Qualification hasn't been included in TQF. |
TQF Level | 7 | |
Thematic Areas | Audio-visual techniques and media production | |
National Occupation Classification |
ISCO 08 | |
Category | Main | |
Credit Value | - | |
Program Duration | - | |
Program Profile | - | |
Learning Environments | - | |
Description |
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Key Competencies | - | |
Further Info |
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Quality Assurance | - | |
Access Requirements | The Graduate Programs accept students with the evaluation of; the score of ALES or International exams like GRE and GMAT which are approved by Higher Education Council (YÖK). International Students are accepted to the graduate programs with internationally accredited undergraduate diploma and the score of above mentioned exams. The acceptance of exchange students is executed within the framework of mutual agreements (Erasmus or General Academic Protocol) between Bahçeşehir Universtiy and the partner universities. Special Students ,can be registered to the courses upon approval of the related academic unit. | |
Conditions for Success | - | |
Progression Paths (Relationship Type) | Graduates from this masters program will be able to work in every aspect of game making. In academical terms, they will also be able to study interdisciplinary on games and game developement. | |
Legal Basis | - | |
Validity Period (If Any) | - | |
Url | Open Address |
TR0030019629
ISCO 08
ISCO 08
- To gain understanding about game making process
- According to BAU Bachelor's Degree Program Education Regulations, Article 23, 1st and 4th provisions, “there must be at least one midterm exam and one semester/year end exam among the evaluation activities of each course”.
- Requirements to take the resit exam are devised by the Senate.
- If the course instructor deems appropriate, semester/year activities such as homeworks and laboratary projects can be assessed as a part of the semester/year end grade.
- The course instructor decides student’s course grade by considering student’s midterm grade, semester/ year end grade, semester/year performance, and attendance.
- Semester/year end exam must constitute at least 40% of the course grade; and course instructor is authorised to determine the weight of midterm exam and semester/year end exam, and to convert these grades to course grade.
- Regulations regarding the evaluation process are clearly stated on the course syllabus and announced to students at the beginning of the semester/year.
- Student’s course grade is decided by taking student’s all activities during the semester/year into consideration and by applying relative evaluation system.
The Graduate Programs accept students with the evaluation of; the score of ALES or International exams like GRE and GMAT which are approved by Higher Education Council (YÖK). International Students are accepted to the graduate programs with internationally accredited undergraduate diploma and the score of above mentioned exams. The acceptance of exchange students is executed within the framework of mutual agreements (Erasmus or General Academic Protocol) between Bahçeşehir Universtiy and the partner universities. Special Students ,can be registered to the courses upon approval of the related academic unit.
Graduates from this masters program will be able to work in every aspect of game making. In academical terms, they will also be able to study interdisciplinary on games and game developement.