Yeterlilik Kodu

TR0030019629

Yeterlilik Adı
Oyun Tasarımı Tezli Yüksek Lisans Diploması
Sorumlu KurumBahçeşehir Üniversitesi
Sorumlu Kurum İletişim BilgisiÇırağan Caddesi Osmanpaşa Mektebi Sokak No: 4 - 6 34353 Beşiktaş, İSTANBUL / TÜRKİYE
Sorumlu Kurum URLhttp://www.bahcesehir.edu.tr
YönelimAkademik
AYÇ Seviyesi7
Yeterlilik TYÇ’ye yerleştirilmemiştir.
TYÇ Seviyesi 7
Sınıflandırma (Tematik Alan)Görsel-işitsel teknikler ve medya üretimi
Sınıflandırma (Meslek Kodu)

ISCO 08

KategoriAna
Kredi Değeri120
Programın Normal Süresi 2
Program Profili (Amaç)

Bu program İngilizce olarak sunulmaktadır.

Öğrenme Ortamları-
Öğrenme Kazanımları (Tanım)
  • İyi bir tasarım üretim süreci hakimiyetine sahip olmak.
Anahtar Yetkinlikler -
Ölçme ve Değerlendirme Yöntemleri -
Kalite Güvencesi-
Giriş Şartı-
Başarma Şartları-
İlerleme Yolları (İlişki Türü)

Oyun Tasarımı yüksek lisans mezunları; temel olarak oyun yapım süreçlerinin her aşamasında çalışabilecek düzeyde bilgi ve beceriye sahip olmaktadırlar. Bunun haricinde akademik anlamda da oyun ve oyun geliştirme alanlarında disiplinlerarası yetkinliğe sahip olmaktadırlar.

Yasal Dayanağı-
Geçerlilik Süresi (Varsa)-
Yeterliliğe Erişim için İnternet Adresi Adresi Aç
Yeterlilik Kodu

TR0030019629


Yeterlilik Adı
Oyun Tasarımı Tezli Yüksek Lisans Diploması

Sorumlu Kurum
Bahçeşehir Üniversitesi

Sorumlu Kurum İletişim Bilgisi
Çırağan Caddesi Osmanpaşa Mektebi Sokak No: 4 - 6 34353 Beşiktaş, İSTANBUL / TÜRKİYE

Sorumlu Kurum URL

Yönelim
Akademik

Sınıflandırma (Meslek Kodu)

ISCO 08


AYÇ Seviyesi
7

TYÇ Seviyesi
7
Yeterlilik TYÇ’ye yerleştirilmemiştir.

Sınıflandırma (Meslek Kodu)

ISCO 08


Kategori
Ana

Kredi Değeri
120

Programın Normal Süresi
2

Program Profili (Amaç)

Bu program İngilizce olarak sunulmaktadır.


Öğrenme Ortamları
-

Öğrenme Kazanımları (Tanım)
  • İyi bir tasarım üretim süreci hakimiyetine sahip olmak.

Anahtar Yetkinlikler
-

Ölçme ve Değerlendirme Yöntemleri
-

Kalite Güvencesi
-

Giriş Şartı
-

Başarma Şartları
-

İlerleme Yolları (İlişki Türü)

Oyun Tasarımı yüksek lisans mezunları; temel olarak oyun yapım süreçlerinin her aşamasında çalışabilecek düzeyde bilgi ve beceriye sahip olmaktadırlar. Bunun haricinde akademik anlamda da oyun ve oyun geliştirme alanlarında disiplinlerarası yetkinliğe sahip olmaktadırlar.


Yasal Dayanağı
-

Geçerlilik Süresi (Varsa)
-

Yeterliliğe Erişim için İnternet Adresi
Adresi Aç

Qualification Code

TR0030019629

Qualification Title
Awarding BodyBahcesehir Univesity
Awarding Body ContactÇırağan Caddesi Osmanpaşa Mektebi Sokak No: 4 - 6 34353 Beşiktaş, İSTANBUL / TÜRKİYE
Awarding Body Urlhttp://www.bahcesehir.edu.tr
OrientationAcademic
EQF Level7
The Qualification hasn't been included in TQF.
TQF Level 7
Thematic AreasAudio-visual techniques and media production
National Occupation Classification

ISCO 08

CategoryMain
Credit Value-
Program Duration-
Program Profile-
Learning Environments-
Description
  • To gain understanding about game making process
Key Competencies-
Further Info
  • According to BAU Bachelor's Degree Program Education Regulations, Article 23, 1st and 4th provisions, “there must be at least one midterm exam and one semester/year end exam among the evaluation activities of each course”.
  • Requirements to take the resit exam are devised by the Senate.
  • If the course instructor deems appropriate, semester/year activities such as homeworks and laboratary projects can be assessed as a part of the semester/year end grade. 
  • The course instructor decides student’s course grade by considering student’s midterm grade, semester/ year end grade, semester/year performance, and attendance.
  • Semester/year end exam must constitute at least 40% of the course grade; and course instructor is authorised to determine the weight of midterm exam and semester/year end exam, and to convert these grades to course grade.
  • Regulations regarding the evaluation process are clearly stated on the course syllabus and announced to students at the beginning of the semester/year.
  • Student’s course grade is decided by taking student’s all activities during the semester/year into consideration and by applying relative evaluation system.
Quality Assurance-
Access Requirements

The Graduate Programs accept students with the evaluation of; the score of ALES or International exams like GRE and GMAT which are approved by Higher Education Council (YÖK). International Students are accepted to the graduate programs with internationally accredited undergraduate diploma and the score of above mentioned exams. The acceptance of exchange students is executed within the framework of mutual agreements (Erasmus or General Academic Protocol) between Bahçeşehir Universtiy and the partner universities. Special Students ,can be registered to the courses upon approval of the related academic unit.

Conditions for Success-
Progression Paths (Relationship Type)

Graduates from this masters program will be able to work in every aspect of game making. In academical terms, they will also be able to study interdisciplinary on games and game developement.

Legal Basis-
Validity Period (If Any)-
Url Open Address
Qualification Code

TR0030019629


Qualification Title

Awarding Body
Bahcesehir Univesity

Awarding Body Contact
Çırağan Caddesi Osmanpaşa Mektebi Sokak No: 4 - 6 34353 Beşiktaş, İSTANBUL / TÜRKİYE

Awarding Body Url

Orientation
Academic

National Occupation Classification

ISCO 08


EQF Level
7

TQF Level
7
The Qualification hasn't been included in TQF.

National Occupation Classification

ISCO 08


Category
Main

Credit Value
-

Program Duration
-

Program Profile
-

Learning Environments
-

Description
  • To gain understanding about game making process

Key Competencies
-

Further Info
  • According to BAU Bachelor's Degree Program Education Regulations, Article 23, 1st and 4th provisions, “there must be at least one midterm exam and one semester/year end exam among the evaluation activities of each course”.
  • Requirements to take the resit exam are devised by the Senate.
  • If the course instructor deems appropriate, semester/year activities such as homeworks and laboratary projects can be assessed as a part of the semester/year end grade. 
  • The course instructor decides student’s course grade by considering student’s midterm grade, semester/ year end grade, semester/year performance, and attendance.
  • Semester/year end exam must constitute at least 40% of the course grade; and course instructor is authorised to determine the weight of midterm exam and semester/year end exam, and to convert these grades to course grade.
  • Regulations regarding the evaluation process are clearly stated on the course syllabus and announced to students at the beginning of the semester/year.
  • Student’s course grade is decided by taking student’s all activities during the semester/year into consideration and by applying relative evaluation system.

Quality Assurance
-

Access Requirements

The Graduate Programs accept students with the evaluation of; the score of ALES or International exams like GRE and GMAT which are approved by Higher Education Council (YÖK). International Students are accepted to the graduate programs with internationally accredited undergraduate diploma and the score of above mentioned exams. The acceptance of exchange students is executed within the framework of mutual agreements (Erasmus or General Academic Protocol) between Bahçeşehir Universtiy and the partner universities. Special Students ,can be registered to the courses upon approval of the related academic unit.


Conditions for Success
-

Progression Paths (Relationship Type)

Graduates from this masters program will be able to work in every aspect of game making. In academical terms, they will also be able to study interdisciplinary on games and game developement.


Legal Basis
-

Validity Period (If Any)
-

Url
Open Address